Plot Sypnosis:
A group of 13-year-old friends play an innocent game of Capture the Flag in the neighborhood woods, arming themselves with nothing more than sticks, their imagination and a simple set of rules. One afternoon the game takes on a more serious tone and the quest for victory pushes the boundaries of friendship, giving the would-be warriors a glimpse of the darker side of human nature as their imaginations take them beyond the rules of the game and into an adventure where fantasy blurs with reality.